Hoi4 combat width.

This will have a combat width of 94, and a combat penalty of 28%. Therefore, our base soft attack is .72 * 27 + 1.44* (3+9*25) = 347.76. Instead of the 20 width formation with 28 infantry battalions and 8 artillery battalions, we obtain a massive 66% advantage with 19 infantry battalions and 18 artillery battalions.

Hoi4 combat width. Things To Know About Hoi4 combat width.

Oct 8, 2023 · Using the calculator for optimum combat width (see Downloads), we find that for Eastern Poland, Plains: 17, Forest: 25, Marsh: 11, Urban: 3 provinces. Putting this in the combat width simulator yields the following graph: Optimal combat width in Eastern Poland. The vanilla HOI4 1.11+ update reworked the combat width by changing the 20 and 40 meta. As far as I know and what I saw on the HoI4 sub reddit, it changed the combat width meta to 10, 15, 18, 27 and 41-45. Is the 30 and 60 combat width still the meta in making divisions? Combat Width-Spreadsheet for Reference (+ Overwidth Penalty-Calculator) I created a color coded combat width-spreadsheet to make it easier seeing which divisions work when taking into account more than just 2 fronts in battles.Aug 18, 2021 · Arguably the most important part of an HOI4 military, most of the game’s combat mechanics revolve around divisions slugging it out with their evil counterparts on the opposing side. COMBAT WIDTH. The main distinguishing feature between any two divisions is their makeup in the Division Designer.

Jun 17, 2023BlackICE overhauls the equipment system, tech trees, national focus trees, government, and combat from vanilla Hearts of Iron IV. The result is a game with different dynamics (and hopefully much more historical immersion and realism) than vanilla HOI4. For players transitioning from vanilla to BICE, the following highlights are useful to keep ...Keep an eye on the combat width of your units, I suggest 25 width so that at least up to three mountaineers division can fight at the same without penalties (mountains have a terrain width of 75 plus 25 for each additional tile you are attacking from). akasayah Air Marshal • 1 yr. ago.

HOI4: What combat size should you use for your division templates Division Designer - What Size Should You Use?https://youtu.be/2LfQgyYO5QAHow tu upgrade yo...The 15 to 30 width range works pretty well for offensive units. You need to consider that there are multiple things at play here: Bigger = Better because attacks above the enemy defense incur 4x damage is still true, but divisions have multiple targers now. The more Coordination x (1+Initiative) you have, the more attacks you concentrate on a ...

HOI4: What combat size should you use for your division templates Division Designer - What Size Should You Use?https://youtu.be/2LfQgyYO5QAHow tu upgrade yo...10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus.When it comes to choosing the right bed size for your bedroom, it’s important to know the exact dimensions of each size. The standard dimensions of a queen size bed are 60 inches wide by 80 inches long.When it comes to purchasing a new bed, one of the most important factors to consider is the size. And if you’re considering a king size bed, you’ll want to ensure that it fits perfectly in your bedroom while providing enough space for a com...

1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template.

This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …

A user shares his calculations to determine the best combat widths for the new system in Hoi4, using a PDF and graphs. The post …If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...I created an easy-to-use combat width simulator (Link included in post). I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times modifiers) as ... The American Civil War was a pivotal moment in history, shaping the nation and its people in profound ways. One invaluable resource for understanding the lives of Civil War veterans is pension records.I didn't find anything by searching but it seems like combat widths don't follow the 80 for attacking from one province and +40 for each flank that the base game does. As far as I can tell it will let me attack from one direction with 60 width and open up +20 more for each flank, but I've also seen what looks like weird random widths for other ...While Skype seemed to have a horse in both races — professional workplace chat services and social video chatting — other services emerged, carving out specific niches. For example, FaceTime became the go-to social video chat service.

4 Stability & Performance. 5 UI. 6 AI. 7 Modding. 8 Database. 9 Bugfix. 10 References. Patch 1.11, aka "Barbarossa", was released on 2021-11-23 [1] coinciding with the release of the No Step Back expansion. The checksum is bf90 .Which is the best combat width for the late game. HOI4 Radar Guide. Best Motorized Template in HOI4. Another 7/2 template, but this time with motorized units. Motorized template have 12 km/h speed whereas infantry have only 4 km/h. That means motorized templates are 3x faster and can help you to encircle enemy divisions. For …Probably a width of 10 would be even better, but a confirmation from someone who tested or simulated these scenarios would be good. #5. Showing 1 - 5 of 5 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. I normally like to use a combat width of twenty and I normally don't use marines.369K subscribers in the hoi4 community. ... If you are incredibly aggressive, the LOWER the combat width, the better and I do not mean 20 width. It can go as low as 2 width if you think you are hard enough with this as an example of what 4 width can do:The combat width vary by terrain type. Below are the values. Plain = 80 Urban = 80 Forest = 64 Hills = 53.6 Mount = 27.2 Jungle = 60 Marsh = 60 However, I'm little hesitant to create a division template based on this info since I was not able to confirm this anywhere else apart from the game file.Admiral2Kolchak • 1 yr. ago. Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also ...

MA-L does a few things for armor that SF-RR doesn't (including the supply consumption reduction). The -0.4 combat width is just one bonus among many. 5; 3; 1; 1; Reactions: Reply. Report. C. cac579 Second Lieutenant. 63 Badges. Oct 30, 2015 165 1.094. Jan 4, 2021; ... hoi4.paradoxwikis.com STABBY5 said: Never make a 20 width …Faced with worker shortages, savvy restaurant owners are coming up with innovative ways to overcome issues related to staff scarcity. Faced with worker shortages, savvy restaurant owners are coming up with innovative ways to overcome issues...

10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus.Try staging a small war with a nice country and then give a field marshal command of a bunch of divisions (the more the better) - and eventually he will get the trait. though of course sometimes it takes a little while. 3. dutch_penguin • 6 yr. ago. From the wiki it's based on number of division hours in offensive combat.THE NEW Ideal Combat Width? - HOI4 No Step Back Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! …Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.I've seen people recommend and use some really strange and complicated unit widths like 21, 24, 35 etc. It seems like even the least favorable terrains allow generous number of …Given that mountains are 75 width, make mountaineer templates 25 width. Since most islands and coastal tiles are plains, make marines 30 width. Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for ...Hardness: Average of Hardness of Line Battalions = Hardness of the Division. Example: If there are 4 Batallions, 2 Infantry (1936) and 2 Light Tanks (1934), then the calculations would look like this: Average of Hardness of Line Battalions = Hardness of the Division (80 + 80 + 0 + 0) / 4 160 / 4 = 40. Combat battalion composition determines …

Combat Width Redesigned breaks the tyranny of 20w/40w divisions and allows you to design historical or interesting division templates without being unduly …

The first is to pack extra inf in and still be 19.2 or whatever width it is. This has the advantage of having beefier divisions with the same combat width. The second is to use the same amount of inf but leave it at 16 width. The advantage here is packing more divisions into a fight (80 = 4•20, or 80 = 5•16).

There's plenty of games out that fill that niche and in my opinion they are boring as hell. Combat width has absolutely nothing interesting going on right now, build 10/20/40 and that's it. I don't see how that is more fun than having to make a choice based on the situation and am glad to see HOI4 trying to keep things interesting.Combat Width Redesigned breaks the tyranny of 20w/40w divisions and allows you to design historical or interesting division templates without being unduly punished.The combat width vary by terrain type. Below are the values. Plain = 80 Urban = 80 Forest = 64 Hills = 53.6 Mount = 27.2 Jungle = 60 Marsh = 60 However, I'm little hesitant to create a division template based on this info since I was not able to confirm this anywhere else apart from the game file.Apr 6, 2018 · You can make defensive lines and fall backlines with bodies that will take the enemy a long time to chew through if they even can. Don’t worry when the -0.4 width kicks in from Human Wave Offensive. The new combat width of 8 still divides evenly with the battle combat widths of 80, 120, 160, 200 so you will incur no penalties. Plains 30 width, mountain 25 width, marshes 78 width, Urban 96 width. The best width to go for is 21 width for infantry, but 27 works for attack divisions. 40-45 width is generally good for tank divisions. WanderingFlumph • 6 mo. ago. Honestly the meta is a lot more open to any width but 27 is pretty good as well as large units like 42 and 44.Go to hoi4 r/hoi4 • by davethecavee. View community ranking In the Top 1% of largest communities on Reddit. Is AAT the update that changed how combat width works now? …Jun 22, 2023 · Combat Width. An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically. Minimum usual width is 80, meaning you fit 2x 40w or 4x 20w in same 1v1 combat. And then add 1x 40w or 2x 20w each additional front. I.E. you get the same number of battalions in combat either way. 40w allows highest concentration of stats and higher chance attacks land on a single target and cause massive damage.Note the 4 in that 4x5 and the reduction is -.4 making this 40 width a 32 width. This allows you to fill out the last row making a full 5x5 or 25 Infantry Battalion 40 width Infantry Division. The standard combat width in a 1v1 province battle is 80 v 80 allowing 2 of these Divisions to fight at a +10 Infantry Battalion advantage than normal.This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ...

The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each will have a combat width of 12 (6*2 since infantry has a width of 2). 2: infantry (all of it), cavalry, light and medium tanks, self-propelled anti-tank and anti-air guns.Given that mountains are 75 width, make mountaineer templates 25 width. Since most islands and coastal tiles are plains, make marines 30 width. Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for ... Best combat width in No Step Back - 2 to 50 all tested. He basically concludes that 10w spam inf to fill up armies (thus getting generals bonuses) is optimum before specialising for Armour etc.. I'm not sure he considers manpower though. I believe smaller armies take a greater % of casualties.Instagram:https://instagram. pokemon showdown team importwww.ncquickpass.com pay bill online1800 grams to lbshgtv dream home 2023 winner dies The combat with of forest is 84/42 and from plains it's 90/45. Infantry. If you divide the 42 into 2, you will get 21 width. This will be the optimal combat width for forest. With 21w divisions, you will have 4 of them in combat … southland farms niles mijones funeral home jacksonville nc Combat width is something that applies to combat, not province on the map. If you had two 40w divisions on a province and you got attacked by two 40w divisions from another province you both would fill the combat width. If instead they attacked with a two 40w from one tile and another 40w from a neighboring tile they would fill the entire 120w ... harbor freight electric winches Rather than recommend any one combat width, I’m going to say how the game calculates this stuff and let you pick what matters to you. HOI4 wiki on terrain width. You can see the various terrain widths in the table there. You can actually exceed the combat width by up to 16.5%. The penalty for doing so is: 2*(Excess width)/(Combat width) Go to hoi4 r/hoi4 • by davethecavee. View community ranking In the Top 1% of largest communities on Reddit. Is AAT the update that changed how combat width works now? …Luckum [author] Dec 9, 2021 @ 3:48am. im actually not really sure everything is very complicated we still need to wait a couple of months to see some actual good metas. Im currently using 30cw units it has 95% efficiency (average) < 1 2 >. A post I`ve found in r/hoi4. Someone did the math and I thought I could share it here as a Guide.